Mercurial > servermonitor
view ServerMonitor/Properties/Resources.Designer.cs @ 0:3e1a2131f897
Initial commit. Ping check, scheduling, UI working. SSH check mostly working.
author | Brad Greco <brad@bgreco.net> |
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date | Mon, 31 Dec 2018 18:32:14 -0500 |
parents | |
children | 3142e52cbe69 |
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//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace ServerMonitorApp.Properties { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// <summary> /// Returns the cached ResourceManager instance used by this class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ServerMonitorApp.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap add { get { object obj = ResourceManager.GetObject("add", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap delete { get { object obj = ResourceManager.GetObject("delete", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap edit { get { object obj = ResourceManager.GetObject("edit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap error { get { object obj = ResourceManager.GetObject("error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap help { get { object obj = ResourceManager.GetObject("help", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap info { get { object obj = ResourceManager.GetObject("info", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap pass { get { object obj = ResourceManager.GetObject("pass", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap run { get { object obj = ResourceManager.GetObject("run", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap runall { get { object obj = ResourceManager.GetObject("runall", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap server { get { object obj = ResourceManager.GetObject("server", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> internal static System.Drawing.Bitmap warning { get { object obj = ResourceManager.GetObject("warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }